The next edition, and the first on PlayStation 4, will be Gran Turismo Sport, launching in 2017. Should this license not be renewed, it clears the way for a landmark development conole racers have clamored for over the years: Porsche vehicles in PlayStation's Gran Turismo series. This year, the Esports Tournament expands to a wider region in Asia including Japan. Ruf's cars have frequently stood in for the Porsche 911 GT3, a situation that seemed to rankle Hornung. Porsche Gran Turismo Cup Asia Pacific is the 4th one-make racing series (eSports Game) sponsored by Porsche following the Porsche Carrera Cup Japan, the Porsche Sprint Challenge Japan and the Porsche Asia Pacific Forza Cup which were held between 2019 2020. Ruf works off unmarked Porsche chassis and, along with parts it manufactures, its vehicles are considered production models unto Ruf, and not modifications. Over the past 16 years, racing gamers had come to expect Ruf cars standing in for Porsche in non-EA games. Porsches are rumored to be coming to Forza Horizon 3, notes IGN, and Project CARS' maker hinted at "some good news very soon" back in June. There had been murmurs earlier this year that the deal was coming to an end. The automaker's vehicles have made cameos in other games, notably in a downloadable car pack for 2011's Forza Motorsport 4, but that was through a sublicense between Turn 10 Studios and Electronic Arts. Polygon has reached out to Electronic Arts for comment on Hornung's remarks.Įlectronic Arts and Porsche have had an exclusive pact going back to 2000 with Need For Speed: Porsche Unleashed. According to Sebastian Hornung, the branded entertainment manager for Porsche, the license "runs out this year" and that Porsche and EA had a mutual parting of ways ( translation by GT Planet). The German-language site Speed Maniacs, speaking to Italian racing developer Kunos Simulazioni, asked how the studio was able to get a license to Porsche for Assetto Corsa, which launched in August. The remainder of the original post follows. We mutually agreed earlier this year to continue our relationship under a non-exclusive licensing agreement, and we will continue to feature Porsche cars in future EA racing games. We continue to have an excellent, long-standing relationship with Porsche. Update: A statement from Electronic Arts confirms the 16-year-old exclusive pact between the two is over, though Porsche will continue to appear in EA racing game. All of the Taycan saloon’s various chassis tech is available throughout the different models, too, with rear-wheel steering, active anti-roll bars and Porsche torque vectoring (PTV) all available either as standard or on the options list depending on the model.Electronic Arts' long-running exclusive license to use Porsche vehicles in its Need For Speed and Real Racing series is coming to an end, according to comments attributed to a Porsche executive in a report published yesterday. > Synthetic fuelled cars as clean as electric cars, says PorscheĪll Cross Turismos ride on three-chamber air-suspension and adaptive dampers as standard, and incorporate a new gravel setting within the different drive modes that raise the ride height for extra ground clearance and recalibrate the power, traction and suspension settings. The rear motor on all models is connected to a two-speed transmission, which aids acceleration and provides a higher final drive for more relaxed high-speed cruising. The Cross Turismo’s underpinnings are equally familiar, with all models running on the same bespoke J1 platform with an electric motor on each axle, fed from a 93.4kWh battery pack – the saloon’s smaller 79.2kWh Performance Battery is not available.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |